WEBVTT

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Hi, everyone.

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My name is Chella Ramanan, and
I'm your host for this course.

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I've just got my first job in
a big games development studio.

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Before that, I was a
games journalist, writer,

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and independent developer.

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The BGI asked me to
help people find out

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what a career in the
video game sector is like.

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Every year, thousands of people
around the world complete games

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development, computer
science, and arts

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courses with the hope of
building a career in games,

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but competition is fierce.

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And even though the games
sector is growing rapidly

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around the world,
there are always

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far fewer jobs than candidates.

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So, how can you prepare
and present yourself

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so you can have a
fulfilling career in games?

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Over the next four
weeks, you're going

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to follow in the footsteps of
a games programmer, a designer,

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an artist, and a
producer as they

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recall how they got their
first jobs in a game studio.

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Let's meet our developers.

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I am Jess Williamson.

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I'm a producer working
at Square Enix.

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And I've been working in the
games industry for four years.

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My name is Michael Ollerton.

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I work as a character artist
at Sumo Digital Sheffield.

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And I've been doing the role
for about 2 and 1/2 years.

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My name is Melissa Young.

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I work at Sumo Newcastle.

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And I've been working as a
junior level designer for about

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a year and a half now.

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I'm Huw Talliss.

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I'm a programmer.

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I've been working
at Sumo Sheffield.

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And I've been in the games
industry for about 12 months

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now.

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You'll also hear advice
from some senior people

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about preparing yourself
for a career in games.

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I'm Ed Perkins.

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I am head of production
at Square Enix.

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And I've been in
the games industry

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for just about nine years.

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I'm Claire Boissiere.

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I'm CEO, game director, and
writer at Harbee Studios.

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And I've been in games
for about 20 years.

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My name's Karen McLoughlin.

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I'm the group director
of HR for the Sumo Group.

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I've been working in the
video games industry since--

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do I have to say--

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1996, so a total of 23 years.

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I'm Katherine Bidwell.

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I founded State of
Play Games in 2008.

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We're an independent game
studio based in London.

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My name is Ian, Ian Goodall.

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I am the owner and
managing director

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of Aardvark Swift recruitment,
which is a specialist

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video games recruitment agency.

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I've been working at
Aardvark now for 20 years.

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I joined the games
industry in January 2000.

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We place experienced
games professionals

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into studios and into games
publishers in the UK, Europe,

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and across the world.

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And I also run an initiative
called gradsingames.com

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where we work with studios
and tech companies.

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And we help to create a
pipeline of talented graduates

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and students that then go
into UK game studios, as well.

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Learning from the
direct experience

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of both new developers and
experienced senior developers,

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you'll get a unique perspective
on how you can start

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your career in video games.

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